Delhien's bitbox

Game 5 vs Eldar. He kept his army (except the Avatar) in reserves and I disnt manage to exploit that. The game felt like a long rules argument and in the end It wasnt worth the hassle to argue. Loss 0-20.

It was a mostly fun tournament though, and I ended up 33 of 78.

Game 4 vs Necrons. I made some early points by wrecking his barges. Then the Lords got into combat and the flyers arrived. Both a Wraithlord and the Wraithknight died before the Avatar killed the last Necron Lord. By then I had suffered to much casualities to turn the game arround. Loss 7-13.

Game 3 vs Tyranids. He played a Nidzilla list. My Wraithknight died early due to rending Ravaners. Otherwise I ganed the upper hand when my Farseer psychic screamed his warlord flyrant to death. After that my shooting started dropping the monsters one by one untill there were no tyranids left. Win 19-1.

Game 2 - vs a dakka heavy tyranid list. He got infiltrate warlord trait on the dakkafexes and my serpents started dropping from the sky. It becane really rough when his Alpha bonesworded my Wraithknight before he got to swing.in the end I killed one flyrant all the gaunts and most of the fexes, but by then it was to late. Loss 5-15.

Game 1 vs a bike and shuriken heavy eldar army. My Wraithknight intakilled his, and my Wraithlords and Avatar survived a silly amount of shooting. He tried to take back the initiative by deepstriking in his Warp spiders and Autarch. My Guardians managed to prevent me from taking to much casualities and as the last Wraithlord held up his jetbikes I managed to kill his units one by one. Win 11-1.

My Eldar army for the weekends tournament. I kind of realised to late that I have used a different paintscheme for the Wraithknight than the rest of the army. well GW have changed their colours since last time i Painted yellow so its not just my fault…

My Eldar army for the weekends tournament. I kind of realised to late that I have used a different paintscheme for the Wraithknight than the rest of the army. well GW have changed their colours since last time i Painted yellow so its not just my fault…

Finished my Wraithknight.

Finished my Wraithknight.

The Wraithknight is stating to look playable.

The Wraithknight is stating to look playable.

Wip on my Wraithknight. Im trying to get it finished for a tournament next weekend.

Wip on my Wraithknight. Im trying to get it finished for a tournament next weekend.

Terror tots!

Terror tots!

Tuco Ortega. The first finished model in my Lilith crew.

Tuco Ortega. The first finished model in my Lilith crew.

Lord Compy is a lot of bits. Pun intended.

Lord Compy is a lot of bits. Pun intended.

Wip on my Terror tots. I think i finally decided on how Im gonna paint purple skin on my Lilith crew.

Wip on my Terror tots. I think i finally decided on how Im gonna paint purple skin on my Lilith crew.

Fire vs Ice

I played my Sonnia crew against Raspy for the first time yesterday. The scenario was Reckoning with corner deployment.

My Sonnia crew.

AngelSanguines Raspy crew.

The Lone Marshall fired the first shot and severely wounded the Decembers Acolyte out on one flank. The Marshall was sadly also the first to die in the game, due to the Acolytes slow trigger and a Ice Garmin who managed to get into the forest and thereby allowing Raspy to use her Ice mirror to fire (Ice) though the Garmin at the Marshall.

Unfazed by the death of the Lone Marshall the Judge led the Guild advance. Sonnia blocked the Ice Golem by conjuring up a firewall.

That however inspired the Wendigo to cast Raspys Ice pillar to block Sonnia.

And then Raspy followed the Wendigos lead and Sonnias line of sight was severely limited.

Unable to propetly hurt the Arcanists the Executioner, Sammael and Judge moved up and engaged a Ice Garmin and a Decembers Acolyte.

Sonnia was forced to move up as none of the other Guild models managed to put Burning on any of the Arcanists so she could ignore line of sight. Sonnia managed to finally put Burning and Everburning on the Ice Golem, potentially solving the Burning problem for future turns. The damage flip however wasn’t enough to put up any blasts on other models though.

As the Firewall finally receded the Ice Golem barrelled into the Judge and the Executioner. The Judge was only saved by having Hard to kill. As the times became increasingly desperate Sonnia charged the Ice Golem. The gambit only succeeded due to a Red joker damage flip.

However this wasn’t enough to save the day.

The Guild had this far into the game taken damage on all models. Even with the Ice Golem dead the Guild wasn’t able to prevent the Arcanists from picking them off one by one. First the Judge, then Sonnia and the Withclings. When Sammael fell in turn five only the Executioner was left.

The executioner however killed a Iron Garmin and a Ice Garmin, healed up 9 wounds (The guy just loves his job), followed the trail of gore to a scheme marker, removed the scheme marker and killed a Decembers Acolyte and then both managed to both put out a scheme marker to get a point from protect territory and survive Raspys attacks until the end of the game in turn 6. I don’t think I ever have had the Executioner perform this well before.

When the game ended the Arcanits had managed to get five points from protect territory and Breakthrough. Due to both sides being even on points from the strategy Reckoning the Arcanits won the day.

Finished some old metal Witchling Stalkers for my Sonnia crew. With the new plastic ones I should have enough for some serious summoning.

Finished some old metal Witchling Stalkers for my Sonnia crew. With the new plastic ones I should have enough for some serious summoning.